2/12/2024 0 Comments Kotaku blizzard pulled diablo 4![]() As has been the case at Blizzard numerous times in the past, there is always the possibility that we’ll make the decision to not move forward on a given project. There were a few reasons for the controversy, but the driving factor was that the company’s sole Diablo announcement was a game that appeared to be made for a very different audience than hardcore Diablo fans.Blizzard comments on canceled projectsWhen reached for comment, a Blizzard spokesperson provided the same comment as received by Kotaku, saying "the reason we tend not to discuss them publicly is because anything can happen over the course of development." The company's full statement reads: "We don’t generally comment on unannounced projects but we will say the following: We always have people working on different ideas behind the scenes – including on multiple projects right now – but the reason we tend not to discuss them publicly is because anything can happen over the course of development. ![]() For most of the weekend, Diablo fans raged online as a result, expressing their anger on YouTube and various forums. Instead, at last Friday’s keynote, Blizzard revealed Diablo Immortal to a quiet, uncomfortable crowd and then ended the show. The original plan for BlizzCon 2018, according to two people familiar with Blizzard’s plans, was for Blizzard to announce the mobile game Diablo Immortal and then end on a video in which company co-founder Allen Adham told the audience that a proper Diablo 4 was in development but not ready to show just yet. As it turns out, Kotaku has learned, Blizzard had originally planned to tease Diablo 4, but pulled those plans at the last minute. ![]() When Blizzard’s sole Diablo announcement at this year’s BlizzCon turned out to be a game for phones, it set off a firestorm of angry reactions from fans who had hoped for a new Diablo on PC. ![]()
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